My game is going to be an adventure game. You, as the ball, have to travel through areas, collecting cubes (placeholder in case I change the object) throughout the world. As you go through the worlds, you collect the cubes and collecting them all completes a level. The levels get bigger and more challenging to navigate as time goes on, and soon I will figure out how to level up the amount of cubes.
The levels so far as seen below:
1. Grassy Canyon
2. Icicle Mountains
3. Toxic Waste Plant
4. Burning Mountain
5. Pumpkin Peak (a call back to my 2DRPG)
I may do more levels if I get the chance. I'm currently making props to add to each level including:
- Nice wooden benches and other scenery to Level 1
- Snowmen to Level 2
- Turrets and Laser machinery to Level 3
- I don't know about Level 4 yet, lava is a hard theme to work with.
- Level 5 will have pumpkins and gravestones. Possibly skulls.






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